# Kiduna Studio Enamel v0.4 — Claude Design handoff

Implementation handoff for extending Kiduna’s **Allies** language across the entire Studio model.

The Source is the real person. Their Ally is their persistent identity inside Kiduna. This extension makes Allies, Realms, Elements, and connections one vibrant celestial world. There is no permanent brightness hierarchy: relevance and context create emphasis.

## Start here

1. Read `handoff/00-CLAUDE-BRIEF.md`.
2. Treat `handoff/01-STUDIO-ENAMEL-CANON.md` as the controlling visual canon.
3. Implement the three named Studio surfaces from `02`, `03`, and `04`.
4. Apply every item in `handoff/05-ACCEPTANCE-CHECKLIST.md`.
5. Use the supplied design assets and specifications as the implementation source of truth.

## Package contents

- `handoff/` — controlling design, motion, interaction, taxonomy, and acceptance specifications
- `assets/allies/` — four canonical Ally state presentation cards, delivery-optimized JPEG
- `assets/realm-emblems/` — seven canonical Realm-type crests, delivery-optimized JPEG
- `assets/organization-crests/` — six related-but-unique Organization examples, delivery-optimized JPEG
- `assets/talismans/` — six transparent, recomposable celestial talisman masters
- `assets/studio-social-preview.jpg` — condensed visual direction
- `manifest.json` — package map and version data

This compact edition intentionally omits the demonstration website and duplicate source-package archives. All controlling design content and final visual masters are retained. The original transparent PNG format is preserved for Talismans because recomposition requires alpha; other presentation assets use high-quality JPEG to remain within Claude Design’s upload limit.

## What changes

- Flat dark Realm nodes become vibrant brushed-metal and enamel celestial structures.
- Stock taxonomy glyphs are replaced by custom geometric crests.
- Talismans, connectors, anchors, glints, orbits, and background geometry are specified as separate composable primitives.
- The Field remains crisp, but gains localized reflected light and dimensional depth.
- Ally states become the ambient-motion vocabulary: Open/breathe, Engaged/relate, Focused/gather, Dreaming/drift.
- Source nodes become actual Ally medallions; “Source” remains a data concept, not the UI label for the person.
- Realm entry becomes a continuous lens transition rather than a generic zoom.
- Realm taxonomy keeps its semantic hues while bringing every hue into a warmer enamel material system.

## What does not change

- The Field remains spatial and navigable by pan and zoom.
- Click opens an anchored Panel; approach crosses a threshold.
- Containment recurses at every depth.
- Sky may appear as an enamel accent; sky light and UI emphasis remain reserved for action and active relationships.
- Ki is not a Field object.
- The ground never becomes a broad blue-green, brown, or gradient wash.
